Posted by oussama at 3:03 PM
As per Wikipedia, "Mobile application development is the process by which application software is developed for small low-power handheld devices such as personal digital assistants, enterprise digital assistants or mobile phones." A mobile software or application is a term used to describe software that runs on smartphones and mobile phones and are designed to educate, entertain, or help users in their daily lives.
Due to the widespread use of the World Wide Web, the usage of mobile applications is increasing at a very rapid rate leading to rise in the demand graph of global mobile market. No doubt the demand rate is getting increase but at the same time, many software development companies are not able to get ample amount of opportunities for developing mobile applications. This is because these companies are still restricted to the old application development trend which includes delayed launching of applications accompanied with over-pricing and inefficient usage.
In order to develop feature-rich mobile applications, there are some key development points which need to be followed upon at the very early development stage. These points will surely enable an IT outsourcing software development to achieve an optimal consumer experience as well as satisfaction.
Through this article, we want that every company involved in the profession of mobile application development, should explore, gain important lessons and adopt the best practices which, if followed, will definitely make a way to come up with an efficiently and qualitatively developed mobile application that users will love to use. Keeping in mind the challenges of mobile application development, designers and developers must take full advantage of the lessons learned and best practices and follow the below mentioned tips and practices which can be used to start any new project on a positive footing:
Context is critical for mobile applications. A thorough understanding of the user's context and objectives is a must requirement.
Display minimum number of options possible on any single screen.
Conduct ongoing usability testing throughout the design and development process, including testing on real devices.
The less text input, the better.
Use simple navigation structures pointing to one specific task at a time.
Reducing the number of objects, define proper data structures and carefully manage object handles. These features will help to conserve memory.
Store data on the device selectively and archive less frequently accessed data on the server.
Do as much processing as possible on the server.
Effectively use multi-threading wherever possible to improve performance.
Use high contrast text color and select typefaces for maximum readability.
Provide clear status and feedback based on progress of task completion.
Manage content in a wise manner. Wherever possible, try to crop large images and reduce the size of data files.
Use a consistent User Interface design that helps users maintain a familiarity with the application.
Get involved in real-time interaction via social media. This could include live Facebook or Twitter streams.
On the whole, the developed application should be simple enough to be used, should be friendly and if possible, should allow users to share their experience and status with their friends.
David Frankk is the author of this article. He has been writing articles for many software development companies like Q3 technologies. Moreover, he has been actively involved in providing useful content writing material related to Software documentation template.
For more details, feel free to visit http://www.q3tech.com
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